Barrel Barrage! FPS sandbox is mainly a game showcasing the use of Unreal Blueprinting, and the physics that it can possess. This project was very important for me to learn how Unreal Engine operates on a mechanic standpoint, and how systems are made. This game contains a health bar, sprint and dash meter, damage/death responses, healing packs, and a gun that does has its own unique sound, and particle effects.
The game engine used is Unreal Engine, and coded using Unreal Blueprints.